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Unremarkable Games



Game Design Document

Game Overview

A retro-futuristic arcade puzzler, gameplay based on Tomb of the Mask, styled with neon colors and cyberpunk elements and set to a synthwave soundtrack.

Game Concept

Game Objectives

Gameplay

Core Mechanics

Game Loop

The pawn moves until a collision with the environment. If a trap is hit, the pawn dies and is restarted at the beginning of the level. On collision, the pawn stops and the player can choose a new direction.

Features

Levels

Each level will have four challenges:

Story and Characters

Plot Summary

SYSTEM Interactions

Characters